During Zoo Machines 2016, I was part of a group of 5 developers from various places working on Gly'd, a diving and flying Moodscape following the theme of the event, "Make it Last". This is one of the two games I was simultaneously working on during the 2 days jam, the other being Bamboo that Bends.
GENRE: | Moodscape |
ENGINE: | Unity 5.5 |
PLATFORM: | Windows, Mac & Linux |
RELEASE DATE: | (Jam) 2016.11.13 |